57 [id(1), helpstring(
"ÆåÅÌÑÕÉ«")] OLE_COLOR QiPangColor;
58 [id(2), helpstring(
"ÆåÅÌÌáʾ¿òÑÕÉ«")] OLE_COLOR TiShiBoxColor;
59 [id(3), helpstring(
"ÆåÅ̲¼¾Ö")] ENUM_BoardLayout BoardLayout;
60 [id(4), helpstring(
"ÔÊÐíÌáʾÒô")] VARIANT_BOOL EnablePromptSound;
61 [id(5), helpstring(
"ÔÊÐíÌáʾÏûÏ¢")] VARIANT_BOOL EnablePromptMessage;
62 [id(11), helpstring(
"ÉèÖú췽Ãû×Ö")] BSTR RedName;
63 [id(12), helpstring(
"ÉèÖúڷ½Ãû×Ö")] BSTR BlackName;
64 [id(13), helpstring(
"ÉèÖÿªÊ¼Ê±¼ä")] LONG StartTime;
65 [id(14), helpstring(
"ÉèÖýáÊøÊ±¼ä")] LONG EndTime;
68 [id(DISPID_ABOUTBOX)]
void AboutBox();
69 [id(6), helpstring(
"×߯å")] VARIANT_BOOL GoChess(SHORT i, SHORT j);
70 [id(7), helpstring(
"±£´æÆå¾Ö")] VARIANT_BOOL SaveChessGame(BSTR szFile);
71 [id(8), helpstring(
"¼ÓÔØÆå¾Ö")] VARIANT_BOOL LoadChessGame(BSTR szFile);
72 [id(9), helpstring(
"ÏÂÒ»²½")] VARIANT_BOOL NextStep();
73 [id(10), helpstring(
"ÉÏÒ»²½")] VARIANT_BOOL PreviouStep();
74 [id(15), helpstring(
"Ôö¼ÓÆå¾ÖÖ¸¶¨µÄ±êÇ©")] VARIANT_BOOL AddGameTag(BSTR szTag, BSTR szVal);
75 [id(16), helpstring(
"µÃµ½Æå¾ÖÖ¸¶¨µÄ±êÇ©")] BSTR GetgameTag([in] BSTR szTag);